»
EnglishFrenchVietnamese

Print - Smash a Smiley 1.2 - JavaScriptBank.com

Full version: jsB@nk » Game » Smash a Smiley 1.2
URL: https://www.javascriptbank.com/smash-a-smiley-1-2.html

Smash a Smiley 1.2 © JavaScriptBank.comSimilar to the free JavaScript game Whack the Gopher, this JavaScript game is simpler by change the picture of gophers into the smiley emoticons. And your goal is hit the right smiley quickly as you can.This free JavaScript game code is very easy to use and setup on your web pages, please go to the detailed for full JavaScript game source.

Full version: jsB@nk » Game » Smash a Smiley 1.2
URL: https://www.javascriptbank.com/smash-a-smiley-1-2.html



JavaScript
<script language="Javascript">/*     This script downloaded from www.JavaScriptBank.com     Come to view and download over 2000+ free javascript at www.JavaScriptBank.com*/<!--/*                      SMASH a SMILEY 1.2 ---------------------------------------------------------------------                     Copyright 1997 Tomas Liljehttp://home3.swipnet.se/~w-39426 || e.lilje@swipnet.se          Use this script if you want but don´t put             away this clip, and please drop me                   a note. Email comments etc. too              */function eraone () {        document.play.first.value="";}function eratwo () {        document.play.second.value="";}function erathree () {        document.play.third.value="";}function erafour () {        document.play.fourth.value="";}function erafive () {        document.play.fifth.value="";}function erasix () {        document.play.sixth.value="";}function eraseven () {        document.play.seventh.value="";}function eraeight () {        document.play.eighth.value="";}function eranine () {        document.play.ninth.value="";}function start () {        document.play.fourth.value=" :-)";        document.play.third.value=" ;-o";         setTimeout("nextone ()",500);}function nextone () {        document.play.fourth.value="";        document.play.fifth.value="d:-D";         setTimeout("nexttwo ()",400);}function nexttwo () {        document.play.third.value="";         setTimeout("nextthree()",400);}function nextthree () {        document.play.seventh.value=":-(";        document.play.first.value=">:-)";        document.play.sixth.value="B-)";         setTimeout("nextfour ()",700);}function nextfour () {        document.play.first.value="";        document.play.sixth.value="";        document.play.second.value="=)";         setTimeout("nextfive ()",700);}function nextfive () {        document.play.seventh.value="";        document.play.second.value="";        document.play.fourth.value="[:o]";         setTimeout("nextsix ()",800);}function nextsix () {        document.play.eighth.value="d:-(";        document.play.second.value=">:-D";         setTimeout("nextseven ()",700);}function nextseven () {        document.play.eighth.value="";        document.play.fifth.value=":-)";         setTimeout("nexteight ()",400);}function nexteight () {        document.play.ninth.value=";-)"        document.play.fourth.value=":<0";         setTimeout("nextnine ()",500);}function nextnine () {        document.play.fifth.value="";        document.play.fourth.value="";        document.play.first.value=":-v";         setTimeout("nextten ()",200);}function nextten () {        document.play.third.value="B-)";        document.play.sixth.value=":-(";         setTimeout("nexteleven ()",600);}function nexteleven () {        document.play.first.value="";        document.play.seventh.value=";-(";         setTimeout("nexttwelve ()",500);}function nexttwelve () {        document.play.second.value="B-o";        document.play.ninth.value=";-(";         setTimeout("nextthirteen ()",700);}function nextthirteen () {        document.play.first.value=":-)";        document.play.ninth.value="";        document.play.seventh.value="";         setTimeout("start ()",600);}function stop () {        document.play.first.value="";        document.play.second.value="";        document.play.third.value="";        document.play.fourth.value="";        document.play.fifth.value="";        document.play.sixth.value="";        document.play.seventh.value="";        document.play.eighth.value="";        document.play.ninth.value="";}function about() {               alert("Smash a Smiley 1.2 is written by Tomas Lilje. You can use this game if you want, but don´t modify it, and please drop me a note. For further versions, please visit TNeT. Email-> e.lilje@swipnet.se  TNeT-> http://home3.swipnet.se/~w-39426");  }function help() {               alert("How to play: Your mission is to hit the smileys, when they show up. ");  }//--></script>


HTML
<!--/*     This script downloaded from www.JavaScriptBank.com     Come to view and download over 2000+ free javascript at www.JavaScriptBank.com*/--><table border=8 bgcolor="midnightblue" cellpadding=0 cellspacing=0><tr><td><form name="play"><center>  <font face="Arial" color="FANTASY" size="4"><b>Smash a Smiley 1.2<hr>  <INPUT TYPE="button" NAME="first" OnClick="eraone ()" value="      ">  <INPUT TYPE="button" NAME="second" OnClick="eratwo ()" value="      ">  <INPUT TYPE="button" NAME="third" OnClick="erathree ()" value="      "><br>  <INPUT TYPE="button" NAME="fourth" OnClick="erafour ()" value="      ">  <INPUT TYPE="button" NAME="fifth" OnClick="erafive ()" value="      ">  <INPUT TYPE="button" NAME="sixth" OnClick="erasix ()" value="      "><br>  <INPUT TYPE="button" NAME="seventh" OnClick="eraseven ()" value="      ">  <INPUT TYPE="button" NAME="eighth" OnClick="eraeight ()" value="      ">  <INPUT TYPE="button" NAME="ninth" OnClick="eranine ()" value="      "><br>  <hr>  <INPUT TYPE="button" NAME="startitup" OnClick="start ()" value=" Start ">  <input type="button" name="hbutton" value=" Help" onclick="help()"><input type="button" name="abutton" value=" About" onclick="about()"><br><hr><font size="2">Copyright 1997 Tomas Lilje</form></td></tr></table>