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Obsidian’s Importer Plugin Lets You Move Your Apple Notes to Any Note-Taking App That Supports Markdown

As Club MacStories members know, I’ve been spending time the past few weeks decluttering my digital life and setting up systems so it’s harder for things to come undone again. One of my strategies to make life easier for ‘future me’ is to minimize the number of places I store things.

For notes and articles I write, that means Obsidian. In the past, I’ve resisted putting every text file in Obsidian because the app’s file management tools haven’t always been the best. Part of that historical weakness is undoubtedly the result of Obsidian’s emphasis on linking between documents. Fortunately, Obsidian’s folder and file management tools have come a long way. Paired with Omnisearch, a powerful third-party search plugin, I’ve overcome my hesitation and gone all in with Obsidian as an editor and text storage solution. So, when I heard that Obsidian’s open-source import tool had been updated to work with Apple Notes, I thought I’d export some of my notes to Obsidian to get a feel for how well it works.

The Importer plugin.

The Importer plugin.

Apple Notes doesn’t have an export option. Instead, as Obsidian’s blog post on the Importer plugin update explains, it stores your notes in a local SQLite database. The format isn’t documented, but the developers of the plugin were able to reverse-engineer it to allow users to move notes and their attachments out of Notes and into two folders: one with Markdown versions of your notes and the other with the files attached to your notes. The folder with your notes includes subfolders that match any folders you set up in Notes, too.

Importer is an Obsidian plugin that can be downloaded and installed from the Community Plugins section of Obsidian’s settings. The Importer’s UI can be opened using the command ‘Importer: Open Importer,’ which gives you options of where to save your imported notes, along with options to include recently deleted notes and omit the first line of a note, which Obsidian will use to name the note instead. Click the Import button, and the plugin does its thing. That’s all there is to it.

When you run Importer, it requires you to confirm where your Notes are stored, which is easy because the plugin takes you there itself.

When you run Importer, it requires you to confirm where your Notes are stored, which is easy because the plugin takes you there itself.

I ran Importer twice to see how well it worked in practice. The first time was on a set of more than 400 notes, many of which hadn’t been touched in years. The import process was fast, but it failed on 36 notes, and it wasn’t clear from the plugin’s interface whether that caused it to get stuck part of the way through or if the plugin just skipped those notes. I don’t know why some of my notes failed to import, but the results weren’t too bad for an undocumented file format of an app with no official export feature.

Importer isn't perfect but it's close enough given my large collection of old, rarely touched notes.

Importer isn’t perfect but it’s close enough given my large collection of old, rarely touched notes.

The import process is non-destructive, meaning it doesn’t delete the notes in Apple Notes. I took advantage of this by deleting everything I’d just imported into Obsidian. Then, I went back to Notes and cleaned them up a bit, deleting old notes I didn’t need anymore and reducing the total note count to 149. I re-ran Importer, and this time, I got no errors. I haven’t checked every note, but based on a spot check, the import process looks like it was successful.

The end result of using Importer is a folder of Apple Notes and related subfolders, plus a folder of attachments.

The end result of using Importer is a folder of Apple Notes and related subfolders, plus a folder of attachments.

One limitation of Obsidian’s Importer plugin is that it requires you to use the Obsidian app. However, the beauty of plain text is that once you have a folder full of Markdown files, you can use them with any app that supports Markdown, so it’s a tool worth considering whether you’re an Obsidian true believer or not.

That said, I don’t intend to abandon Apple Notes completely. It was easy to move a bunch of reference notes to Obsidian, where they’ll be easier to use alongside other notes. However, Obsidian’s Achilles heel is its lack of a workable system for collaboration. Until there’s a fast, secure, and simple way to share and edit notes with others, I’ll still use Apple Notes’ sharing feature. For everything else, I’m in deep with Obsidian because the portability and flexibility of plain text combined with a rich selection of third-party plugins make it the best tool for the sort of work I do.


The Creativity Enabled by the iPhone 15 Pro’s New Cameras and Action Button

Every year, one of the most anticipated iPhone hardware announcements is changes to its camera. This year, the iPhone Pro Max’s new telephoto lens was the center of attention. However, there were other notable tweaks to the camera hardware and software across the iPhone lineup, too. Plus, we got a hardware bonus in the form of the iPhone 15 Pro and Pro Max’s Action button, which can perform some interesting tricks. Now, with the new iPhones in the hands of people around the world, we’re starting to see what that hardware can do in practice, and I’ve got three examples I’d like to share.

Source: Lux.

Source: Lux.

The first is an update to the camera app Halide that does something incredibly clever. Built into version 2.13 of the app is a shortcut that can be tied to the Action button to open Halide with a single press. That’s something you can do with any app using an Open App action, but Halide goes a step further by offering in-app functionality if you tie the button to its app. In the app’s settings, you can choose to tie the Action button to any of the following options:

  • Do nothing
  • Lenses
  • Exposure Mode
  • Focus Mode
  • RAW
  • Resolution
  • Capture

After using the Action button to open the app, pressing the button again will perform whichever action you picked in its settings. For example, if you chose Lenses, the first press of the Action button from outside the app will open Halide, and subsequent presses will cycle through each of the available camera lenses. I love this use of the Action button and hope other developers do the same, adding contextual actions to more apps.

A 5x telephoto shot by Sebastiaan de With.

A 5x telephoto shot by Sebastiaan de With.

Speaking of Halide, Sebastiaan de With, one of its creators, published a review of the iPhone 15 Pro Max camera today, concluding that:

With iPhone 15 Pro Max’s default 24 megapixel resolution, added ‘lenses’ under the main camera lens, automatic depth capture for portraits, and that 5× lens, this release might not blow away on a spec sheet, but is massive for everyone who uses an iPhone to take photos.

There’s a lot of ground to cover between the hardware and processing changes happening behind the scenes. Plus, de With is an excellent photographer whose shots do a fantastic job illustrating what is possible with the iPhone 15 Pro Max. So be sure to check out the full review.

Finally, the iPhone’s camera takes amazing video, too. This year saw the introduction of Log encoding for Pro Res 4K footage. That opens up a wider range of editing control using apps like Final Cut Pro, which Joey Helms used to create this amazing video of Chicago:

I’ve had my iPhone 15 Pro Max for just four days, and already, I’m enjoying taking photos as I walk around my neighborhood and playing with features like adding Portrait mode after the fact to images like the one below.

Before (left) and after (right) applying Portrait mode.

Before (left) and after (right) applying Portrait mode.

The result is a lot more creative freedom that’s more accessible than ever, not only because your iPhone is usually in your pocket but because the tools Apple has created for taking great photos and videos are so easy to use.


macOS Sonoma: The MacStories Review

In one sense, the story of this year’s macOS update is that there is no story, but that’s not exactly right. Instead, it’s a bunch of stories. It’s the tail end of the realignment of macOS with Apple’s other OSes that began with macOS Catalina in 2019. However, Sonoma is also part of a work-at-home story accelerated by COVID-19. The OS is also linked to the story of visionOS, only part of which has been revealed. Sonoma is a bundle of narrative threads built on the foundation of past releases, adding up to a collection of updates that will be less disruptive for most Mac users than recent macOS updates. Instead, Sonoma is packed with a variety of useful new features that help draw it closer to iPadOS and iOS than ever before, design enhancements, and a few disappointing omissions.

The timing for a more modest macOS update is right. In recent years, Mac users have had to adjust to substantial redesigns of everything from their favorite system apps to the Finder’s windows and toolbars. The changes were inescapable and necessary to harmonize the Mac with Apple’s other products, but also disruptive for some long-time users.

Sonoma adds a vast collection of new wallpaper and screensaver options.

Sonoma adds a vast collection of new wallpaper and screensaver options.

With macOS Sonoma, the biggest design shifts seem to be behind us – at least for the time being. Interactive widgets on the desktop are a big change this year, but it’s not like macOS dumps a bunch of them on your desktop by default. If you never want to see a widget anywhere near your desktop, you don’t have to. Other than the subtle way the login screen has changed and the new screensavers and wallpapers that are available, the core macOS experience has barely changed.

Instead, this year’s update is primarily about refining and building upon the foundation of the past few years, coupled with a handful of more significant updates to system apps. So, while the marquee features and design changes may be less notable than in recent years, there is still a long list of new and refreshed items that touch nearly every aspect of the OS, so let’s dive in.

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The Mighty Mini Returns: Productivity Powerhouse at 34,000 feet

I’m sitting on an American Airlines flight, crammed in a window seat in economy class. I brought my iPad mini to catch up on some reading while I’m away, but at the last minute, I threw my Logitech K380 Bluetooth keyboard and a Twelve South Compass Pro. I cleared my task list for this trip, but it’s also been a while since I used the iPad mini for any productivity tasks, so I thought I’d bring it and the accessories along in case I had some downtime to do things like catch up on email.

I didn’t expect to do anything on the flight, especially writing. Tray tables are too shallow these days for even my M1 MacBook Air, let alone a mini in a stand with a separate keyboard. But when I settled into my seat, Jennifer pointed out the phone holder in the seatback in front of me. They’re meant for entertainment, replacing the in-seat screens airplanes used to have.

However, I discovered something arguably better that was also a fun opportunity to publish a story from 34,000 feet in the sky. When I pulled the little phone shelf out from the seatback, I saw the top bracket extended high enough that I could use it with my iPad mini. I signed up for in-flight Wi-Fi, paired the Logitech keyboard, and I was good to go.

The ergonomics are surprisingly good. The iPad is at eye level, and with nothing but the keyboard on the tray table, I can shove it closer to the seat in front of me, so my arms can extend to a comfortable position. The only downside is that without a pointing device, I have to reach up to log into websites and interact with some parts of apps, but it’s been far better than trying to type on a laptop or an iPad Pro in a Magic Keyboard. I highly recommend trying this the next time you need to work on an American Airlines flight.


iOS and iPadOS 17: The MacStories Review

In the year when the vision is elsewhere, what do you get the OS that has everything?

Well, last year was weird.

For the first time since I started writing annual reviews of Apple’s two mobile operating systems – iOS and iPadOS – I published a review without the iPad part. Or rather: I had to publish it a month later given the mess Apple found itself in with Stage Manager for iPadOS 16 and its half-baked, embarrassing debut.

I don’t want to go over the specifics of that entire saga again and how we got to a shipping version of Stage Manager for iPadOS 16 that didn’t meet my expectations. Spoiler alert: as we’ll see later in this review, Apple listened to feedback and fixed the most glaring issues of Stage Manager in iPadOS 17, striking the balance between “guided multitasking” and freeform window placement that was missing from last year’s debut. Stage Manager for iPadOS 16 will remain another blip in the iPad’s long and storied history of ill-fated multitasking features. There’s no need to talk about it again.

I want to explain, however, why the past 12 months have been different than usual in iOS and iPadOS land beyond the fact that I couldn’t work on my iPad Pro for the first half of 2023.1

Following the launch of iOS 16 with its Lock Screen widgets and after Apple wrapped up work on the last big-ticket item on the iOS 16 roadmap (Live Activities for the Lock Screen and Dynamic Island, which launched in late October), it felt like the entire Apple community only started thinking about one product for the next six months: the headset. What would later be known as the Vision Pro and visionOS platform became the topic of conversation in Apple-related publications, podcasts, and YouTube channels. Leading up to WWDC 2023, anticipation surrounding the upcoming headset eclipsed anything related to other platforms.

And rightfully so. As I explained in the story that I wrote after I was able to try a Vision Pro at Apple Park, the excitement was justified. It’s always a rare occurrence for Apple to introduce a new hardware product with associated software platform; but to do so with a mind-blowing experience unlike anything I ever tried before in my life is truly something special. Apple had been working on visionOS and Vision Pro for years, and we were all thinking about it and waiting for it at WWDC. And the company delivered.

This context is necessary because the visionOS/Vision Pro development timeline explains what’s going on with iOS and iPadOS 17 this year. Both OSes are grab-bag style updates with a collection of welcome enhancements to different areas of experience. I quipped years ago that modern iOS updates need to have a little bit of everything for everyone; that has never been more true than with iOS 17, albeit for a different reason this time: most likely, because Apple didn’t have time to also deliver big, vision-altering upgrades on the iPhone this year.

iOS and iPadOS take a bit of a secondary role in 2023, happily conceding the spotlight to a new software platform that hasn’t launched yet, but which developers around the world are already testing in person.

To be clear, I am not complaining. iOS and iPadOS 17 may not have an industry-defining, obvious tentpole feature, but in their approach to offering miscellaneous improvements, they’re fun and interesting to cover. Of the two, iPadOS is the one that suffered from lack of development resources the most and whose strategy could be easily summed up as “it’s iPadOS 16, but we fixed Stage Manager”. Which, again, given the circumstances, is absolutely fine with me.

While Apple was busy with visionOS this summer, I was having fun exploring iOS 17’s collection of app updates and, as we’ll see in this review, extensive upgrades to one system feature: widgets.

As always every year: let’s dive in.

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  1. Did I ever tell you the story of how I used a Microsoft Surface in secret as my main computer from January to June 2023 until Apple unveiled the new Stage Manager for iPadOS 17 and everything was good with the world again? How I spent six months in computing wilderness and questioned every single one of my tech decisions? And how I ultimately accepted that I prefer Apple platforms because, at the end of the day, they're made by people who care about great design and user experience? I did, and you can listen to the story here↩︎

iOS 17, iPadOS 17, and macOS Sonoma Expand Password Management and Access System-Wide

Passwords permeate our lives. With an ever-growing number of sites, services, and apps to log into, people need help generating, managing, and accessing them. There are excellent third-party apps that can help, but the reality is that most people aren’t going to download a third-party app, and even fewer are likely to pay for one. That’s why Apple’s work with passwords is so important.

However, what makes that work impressive is the lengths to which the company has gone to make good password practices easy for users. The password updates to iOS 17, iPadOS 17, and macOS Sonoma are fantastic examples, making it easier than ever to share passwords and for users to begin adopting passkeys, a superior method of authentication compared to traditional passwords.

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iOS 17’s Check In Feature Simplifies Making Sure Friends and Family Get Home Safely

We’ve all been there. You say goodbye to a friend or family member after a late evening and then begin to worry if they’ll make it home safely. You ask them to share their location and text you when they get home, but it’s late, and you know they’ll probably forget to text, so you finish your fun evening together, anxiously checking Find My Friends over and over.

Check In is a new iOS 17 feature that helps eliminate that anxiety by automating the process of letting your family or friends know when you arrive somewhere safely. I finally had the chance to try Check In recently with my son Finn, who’s the only other person in my family who is currently on the iOS 17 beta. The testing conditions were a bit contrived, but what I found was that Check In is fast and easy to use and does an excellent job of explaining the information you’re sharing and how it works before you leave for your destination.

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I Used a Game Boy Camera for FaceTime Video Calls in iPadOS 17 and It Was Glorious

A major change introduced by iPadOS 17 that is going to make video creators and gamers happy is support for UVC (USB Video Class) devices, which means an iPad can now recognize external webcams, cameras, video acquisition cards, and other devices connected over USB-C. I started testing iPadOS 17 thinking this would be a boring addition I’d never use; as it turns out, it’s where I had the most fun tinkering with different pieces of hardware this summer.

Most of all, however, I did not anticipate I’d end up doing FaceTime calls with a Game Boy Camera as my iPad Pro’s webcam.

I’m in the process of writing my annual iOS and iPadOS review, and in the story I’ll have plenty more details about the changes to iPadOS 17’s Stage Manager and how I’m taking advantage of UVC support to play Nintendo Switch and Steam Deck games on my iPad’s display. But in the meantime, I wanted to share this Game Boy Camera story because it’s wild, ridiculous, and I love it.

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The Apple Watch Ultra Needs More Band Choices

Source: Apple.

Source: Apple.

It was a warm, humid morning in North Carolina when I went out for a run today. I came back a sweaty mess, which got me thinking about my Apple Watch Ultra.

I’m no mountaineer, but I love the Ultra’s long battery life and big screen. It’s been my constant health and fitness companion for everything from sleep tracking to a variety of workouts. However, there’s one thing in particular that I miss from the standard Apple Watch: band choices.

The last thing I wanted to do after a post-run shower was put my Apple Watch Ultra back on with its soggy Alpine Loop band. So, I did what’s become a regular post-run habit of swapping bands and tossing the sweaty one in the laundry. Besides the Starlight Alpine Loop that came with my Ultra, I have a Black/Gray Trail Loop. Of the two, I like the Trail Loop better because the Alpine Loop’s clasp sometimes digs into my wrist as I type. However, I use both regularly because one is almost always waiting for me to do a load of laundry.

I’ve been running more. As a result, my two bands have begun to dictate when my laundry gets done, whether I have much else to wash or not. That led me to Apple’s website to buy a third band, where I was immediately struck by the lack of choices.

A small selection of the many band options for the standard Apple Watch. Source: Apple.

A small selection of the many band options for the standard Apple Watch. Source: Apple.

If you own the standard Apple Watch, you have dozens of options at a wide variety of price points. Apple offers the Sports Loop, Braided Solo Loop, the Solo Loop, the Nike Sports Band and Loop, two types of leather bands, stainless steel bands, and Hermès bands at price points from $49 for many models to $599 for the Hermès Orange/Blanc Swift Leather Casaque Double Tour. There are so many bands for the standard model that there’s an entire website and app dedicated to collectors of the bands, which makes sense because, after all, the Watch is a wearable that’s not just a wrist computer. It’s also a fashion accessory.

Three may be company, but it's not enough for Watch bands. Source: Apple.

Three may be company, but it’s not enough for Watch bands. Source: Apple.

So why, with so many standard Apple Watch bands, are there just three models in three colors at a single price point for Apple Watch Ultra owners? Looking at the Sports Band alone, there are nine options available for the standard Apple Watch. I really don’t get it. I like the three choices offered for the Ultra, but I’d like more colors, styles, and price options. I certainly don’t think the limited choice is because the Ultra has been a flop because I see them when I’m out all the time.

I recognize that I could buy a band from a third-party company. Perhaps that’s what I’ll end up doing because what I really want is something akin to the Sports Band that can be cleaned without putting it in the laundry. Alternatively, I may start using my collection of standard Apple Watch bands. They work, but I don’t think they look great with the Ultra’s big watch face, so that’s not ideal either.

Why aren't there special edition bands for the Ultra too? Source: Apple.

Why aren’t there special edition bands for the Ultra too? Source: Apple.

What I would prefer is an Ultra band update schedule comparable to the standard Watch. Apple has made it a tradition of refreshing bands in the fall and spring and issuing special editions, like the Black Unity and Pride Edition models, at other times of the year. I expect we’ll see new bands for the Ultra this fall, and while I’m sure the Ultra market is significantly smaller than the original Watch’s, my wish for 2024 is to not have to wait another full year for new Ultra bands.