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Using a Constructor Function.
Let's use our previous constructor function and build upon it so it performs some basic (but dynamic) operations when we instantiate it.
function myObject(){ this.iAm = 'an object'; this.whatAmI = function(){ alert('I am ' + this.iAm); }; };
Just like any JavaScript function, we can use arguments with our constructor function;
function myObject(what){ this.iAm = what; this.whatAmI = function(language){ alert('I am ' + this.iAm + ' of the ' + language + ' language'); }; };
Now let's instantiate our object and call its whatAmI method, filling in the required fields as we do so.
var myNewObject = new myObject('an object'); myNewObject.whatAmI('JavaScript');
This will alert 'I am an object of the JavaScript language.'
To Instantiate or not to Instantiate
I mentioned earlier about the differences between Object Constructors and Object Literals and that when a change is made to an Object Literal it affects that object across the entire script, whereas when a Constructor function is instantiated and then a change is made to that instance, it won't affect any other instances of that object. Let's try an example;
First we will create an Object literal;
var myObjectLiteral = { myProperty : 'this is a property' } //alert current myProperty alert(myObjectLiteral.myProperty); //this will alert 'this is a property' //change myProperty myObjectLiteral.myProperty = 'this is a new property'; //alert current myProperty alert(myObjectLiteral.myProperty); //this will alert 'this is a new property', as expected
Even if you create a new variable and point it towards the object, it will have the same effect.
var myObjectLiteral = { myProperty : 'this is a property' } //alert current myProperty alert(myObjectLiteral.myProperty); //this will alert 'this is a property' //define new variable with object as value var sameObject = myObjectLiteral; //change myProperty myObjectLiteral.myProperty = 'this is a new property'; //alert current myProperty alert(sameObject.myProperty); //this will still alert 'this is a new property'
Now let's try a similar exercise with a Constructor function.
//this is one other way of creating a Constructor function var myObjectConstructor = function(){ this.myProperty = 'this is a property' } //instantiate our Constructor var constructorOne = new myObjectConstructor(); //instantiate a second instance of our Constructor var constructorTwo = new myObjectConstructor(); //alert current myProperty of constructorOne instance alert(constructorOne.myProperty); //this will alert 'this is a property' //alert current myProperty of constructorTwo instance alert(constructorTwo.myProperty); //this will alert 'this is a property'
So as expected, both return the correct value, but let's change the myProperty for one of the instances.
//this is one other way of creating a Constructor function var myObjectConstructor = function(){ this.myProperty = 'this is a property' } //instantiate our Constructor var constructorOne = new myObjectConstructor(); //change myProperty of the first instance constructorOne.myProperty = 'this is a new property'; //instantiate a second instance of our Constructor var constructorTwo = new myObjectConstructor(); //alert current myProperty of constructorOne instance alert(constructorOne.myProperty); //this will alert 'this is a new property' //alert current myProperty of constructorTwo instance alert(constructorTwo.myProperty); //this will still alert 'this is a property'
As you can see from this example, even though we changed the property of constructorOne it didn't affect myObjectConstructor and therefore didn't affect constructorTwo. Even if constructorTwo was instantiated before we changed the myProperty property of constructorOne, it would still not affect the myProperty property of constructorTwo as it is a completely different instance of the object within JavaScript's memory.
So which one should you use? Well it depends on the situation, if you only need one object of its kind for your script (as you will see in our example at the end of this article), then use an object literal, but if you need several instances of an object, where each instance is independent of the other and can have different properties or methods depending on the way it's constructed, then use a constructor function.
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