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A Basic AJAX Demo Application Using PHP And JavaScript This free AJAX JavaScript tutorial guides you how to build a simple AJAX application using PHP and JavaScript. This free HTMl JavaScript tutorial provides you some helpful information about JavaScript and AJAX: How AJAX works, A simple AJAX web request (with JavaScript example code), Simple AJAX web request Code Explanation.


Label: AJAX JavaScript tutorial, AJAX web request, JavaScript and AJAX, PHP and JavaScript

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Simple Ajax Request Code Explanation

The first thing you must understand is where the call to the ajax javascript happens. In our example script above look at the html line:

<input onclick="socketsetup();" type="button" value="Grab Data" />

Nothing but simple html here, which you should be very familiar with, and a call to the function "socketsetup" when the onclick action occurs. When someone clicks the button, it calls "socketsetup", easy enough.

Our first dive into the actual javascript will be with the function "socketsetup". Looking at the first few lines of the function you see:

			if (window.XMLHttpRequest)
				httpsocket = new XMLHttpRequest();

			else if (window.ActiveXObject)
				httpsocket = new ActiveXObject("Microsoft.XMLHTTP");

The code here does nothing more than setup a "socket" using javascript, which we can later use to send/receive data from the browser to our server. In our case the socket name is "httpsocket". You may be asking, "Why is there an if/then statement required for this?". Well, the browser wars is your answer. See, in Firefox and most other browsers you can simply call:

httpsocket=new XMLHttpRequest();

But the problem occurs with our dear old friend Internet Explorer. In internet explorer microsoft has a different way to declare this new socket object, using ActiveX. The way we do this is:

httpsocket = new ActiveXObject("Microsoft.XMLHTTP");

The next couple of lines in this function are responsible for opening our connection and setting a receive function. To open the connection we call:

httpsocket.open("GET","ajax.php",true);

There are three parameters passed to the open() function, actually more exist but they are optional parameters. Actually only the first two parameters here are necessary for the code to work, but we pass a third to improve the quality of the script significantly.

Our first parameter, "GET", tells the socket that this will be a GET request, as opposed to a POST.

Side Note:If you are not sure what the difference between a GET and a POST request is, you may want to turn back now and look into some simpler tutorials of a basic php form. Ajax at the moment is a hot trend on the web and you may be anxious to use it, but you must crawl before you walk. Plenty of fantastic websites still use nothing more than basic forms and without detailed knowledge of basic forms, using ajax can not only impede development but lead to severe security related problems.

Our second parameter in this line of code tells the object which page to fetch. In our case this is ajax.php, which will then return our data to the object, which is then passed to the "onreadystatechange" function (you will see this line of code in a second).

The third parameter is a tricky one to explain unless you have a basic understanding of how sockets work. Chances are if you understand this you already know what ajax is and already know how to use it, making this a moot point for you. Nevertheless, I will tell you that the third parameter has to deal with asynchronism. This can be a difficult thing for beginners to understand so listen up close: When you make a connection with a normal socket, you open the connection, send the data, get data back, and then do whatever you wish. It is done in this order and in the programming it runs like a normal program. With one of these "normal" sockets you would have to wait for all of the data to return from the server in order to continue, right? It only makes sense that you cannot execute any other code in the program until this code to get the data returned has finished processing. Well asynchronous sockets make it possible to continue code execution while the data is being received. So in a nutshell, when talking about an asynchronous socket: the socket is created, and the connection is opened, the data is sent. At this point the code sort of branches off on its own to finish getting the returned data and processing that, meanwhile
The next line in our code is used to tell the socket object (httpsocket) what function to call during the "receive" phase. The receive phase occurs directly after we call the send() method (which you will see in a minute). In this case looking at the code:

httpsocket.onreadystatechange=socketreceive;

We can see that our function "socketreceive" is set to be called during the receive part of this process. After this our socket object (httpsocket) is setup and ready to go, all that's left to do now is actually send the data.

In the case of the XMLHttpObject the send() works a bit differently than what you would expect (if you know anything about how a GET request actually looks). To keep this simple I will offer you the following explanation: If you're doing a POST request, the data you need to send is passed in the send() function. If you are simply doing a GET request there is no data to actually send, so we will send nothing or null, depending on our browser type (remember creating the object we had to determine whether or not we are using IE or Firefox). Well, this holds true for the send() method as well. Let's look at the code:

			if(window.XMLHttpRequest)
				httpsocket.send(null);

			else if(window.ActiveXObject)
				httpsocket.send();

When the data is returned from the script (ajax.php), it is passed to whatever we set as the "onreadystatechange" value of our socket object (httpsocket). That is the next function we will be looking at in our code. In our case the function name is "socketreceive", as you might remember from:

httpsocket.onreadystatechange=socketreceive;

Our code for this function is:

function socketreceive() {

	if(httpsocket.readyState==4) {
		if(httpsocket.status==200 || httpsocket.status==304) {

			document.getElementById('received').innerHTML=httpsocket.responseText;
		}
	}

}

The first line of code in this function is a quick check to see what the "readyState" value in our socket object is. The "readyState" value tells us what part of the connection we are at. There are 5 possible values for readyState that represent the 5 states of the connection. They are as follows:

  • 0 - uninitialized (the socket has not been connected)
  • 1 - the open connection method has been called
  • 2 - data has been sent
  • 3 - it is getting data back from the server
  • 4 - it has all data back from the server

In our receive function we only want to deal with the socket after all of the data has been returned. So of course we would check to make sure that the "readyState" value is a 4 before attempting to gather all data. Some things that may be useful for the other "readyState" values would be creating a progress bar on the page and incrementing it as the value of "readyState" does. There are many other things they can be used for to help debug your web applications or let the user know what's happening while they are waiting for new information to load on the page.

If the "readyState" value is 4 this means all of the data has been returned, which leads us to our next line of code:

if(httpsocket.status==200 || httpsocket.status==304)

To further ensure that the data returned will be accurate we need to check the "status" value in our socket. This has nothing to do with our actual socket or where it is at as far as send/receive goes, but has more to do with the actual data returned. In HTTP there are numerous status codes, some of which have probably seen either in normal web surfing or in other programming projects. A few examples are:

  • 200 - OK
  • 304 - Not Modified
  • 404 - Not Found
  • 500 - Internal Server Error

404 is probably one that everyone has seen, so you know what I'm talking about with these "codes". In our javascript we are checking to be sure that a 200 or a 304 is returned as the "status" value. This "status" code is determined by whatever page we were sending the request to, in this case: ajax.php.

If the ajax.php file executed correctly, you should get back a 200 OK from our request and therefore this if/then statement is true. The 304 has to do with browser caching and is a bit more in depth than I'm willing to go in this article. For your own sake, just do some research into HTTP Status Codes and learn about them. You will need to at some point anyway if you're considering doing any serious web coding.

At this point we have verified that all the data is returned using our "readyState", we have also verified that the data returned is good using the "status" value. The only thing left to do here is grab the text received and actually do something with it. This "something" can be anything you like, but in our case we are just going to print it out in a "div" to show it on the page. I will let you dream up the other possibilities, but in our code the returned data is shown on the page with this line of code:

document.getElementById('received').innerHTML=httpsocket.responseText;

The first portion simply grabs our div element "received" and tells it to set the innerHTML of it to whatever is stored in httpsocket.responseText. The "responseText" value holds the data that was returned by the server.

I hope by now you have a much better understanding of how a very simple and basic ajax request is made using javascript and php. Stay tuned, this is only the first part of a multi-part tutorial on ajax. The next article will discuss using multiple socket objects to execute multiple requests at once. "Why?", you might ask. Well, consider that a user clicks the button on our script and creates the httpsocket. Then before the data is returned the button (or another button) is clicked that uses ajax as well. Well, a dilemma is created here because the httpsocket object for the first click is over-written with the values of the new click, and the send/receive that was supposed to occur for the first click never actually finishes. In most applications data will be returned so quickly that this would never happen, but you should implement it anyway as a fail safe to optimise user experience. The article will be linked here at the bottom after it is posted, so bookmark this post if you would like to check it periodically for the new part to this series.

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